Wandering Hearth
New- Where it drops: Enemies of level 97+
If no Notable Passives are Allocated in Radius, the timer of your Rested effect does not run down


If no Notable Passives are Allocated in Radius, the timer of your Rested effect does not run down
If no Notable Passives are Allocated in Radius, your Ignites deal Spirit damage instead of Fire damage
If no Notable Passives are Allocated in Radius, 30% of Damage from Enemy Hits against you is dealt to you evenly over 3 seconds instead
If no Notable Passives are Allocated in Radius, you can have only 1 summoned Skeleton. It deals ×2 Damage, has ×2 Health and counts as your Companion
If no Notable Passives are Allocated in Radius, your Endurance also reduces the durability your Equipment loses from incoming damage

