
Property weights
Balance- Each item's core properties roll more often: life, resources, resistances, attributes, the base's defence, local weapon damage, block on shields, movement on legs and capes.
- Strong properties are rarer: speed, critical multiplier, movement, % resources, leech, penetration, potential, rarity, all resistances. Properties with a condition or against a kind of target take at most a quarter of an item's rolls.
Attack speed on ringsBefore: 1000→After: 250
Movement speed on legsBefore: 700→After: 250
Core properties on beltsBefore: 600→After: 1000