Every trinket cell is now in the equipment window's right column: the extra seats from talents (second, third and hand trinket) sit under the trinket cell and appear only when a talent opens them. The separate Trinkets panel under the inventory is gone.
With the PoV equipment window off, none of our cells or panels remain; extra trinket talents still work, and trinkets are worn from the bag as in the base game.
Azurite dust
Changed
Azurite dust (plain, divine and corrupted) stacks to 500 per cell instead of 50.
API for mod authors
New
API 1.1.0: new cells trinket.1, trinket.2 and trinket.hand - the extra trinket seats from talents.
Fixes
Fixes
Health
Fixed
Extra health from food bonuses no longer empties when you load into the world: the health cut while loading comes back as soon as the bonuses are counted.
Interface
Fixed
Food and arrow cells by the health bar no longer slide onto the stamina bar while it runs out and refills.
Grave Tether
Fixed
A worn backpack from backpack mods (Adventure Backpacks and the like) now goes into the grave with its contents on death instead of staying with you; the rest of your worn gear stays as before.
Eternal Burning
Fixed
The keystone that sets you on fire can now be refunded for free at any time.
Server
Fixed
Fixed the 'Ambiguous match... Inventory.Load' error on newer dedicated server builds: outdated affixes re-roll again.