Update

5.0.9

8 changes

Interface and usability

Interface

Trinket cells

New
  • Every trinket cell is now in the equipment window's right column: the extra seats from talents (second, third and hand trinket) sit under the trinket cell and appear only when a talent opens them. The separate Trinkets panel under the inventory is gone.
  • With the PoV equipment window off, none of our cells or panels remain; extra trinket talents still work, and trinkets are worn from the bag as in the base game.

Azurite dust

Changed
  • Azurite dust (plain, divine and corrupted) stacks to 500 per cell instead of 50.

API for mod authors

New
  • API 1.1.0: new cells trinket.1, trinket.2 and trinket.hand - the extra trinket seats from talents.

Fixes

Fixes

Health

Fixed
  • Extra health from food bonuses no longer empties when you load into the world: the health cut while loading comes back as soon as the bonuses are counted.

Interface

Fixed
  • Food and arrow cells by the health bar no longer slide onto the stamina bar while it runs out and refills.

Grave Tether

Fixed
  • A worn backpack from backpack mods (Adventure Backpacks and the like) now goes into the grave with its contents on death instead of staying with you; the rest of your worn gear stays as before.

Eternal Burning

Fixed
  • The keystone that sets you on fire can now be refunded for free at any time.

Server

Fixed
  • Fixed the 'Ambiguous match... Inventory.Load' error on newer dedicated server builds: outdated affixes re-roll again.

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