Update

5.0.2

25 changes

Skill tree

Main Tree

Thorns

Balance
  • STR thorns nodes increased from 11 to 16; STR–DEX reduced from 9 to 6, and STR–INT thorns removed.
  • Thorns are separated from blunt-damage clusters. Shared mastery choices are preserved.

Damage Reflection

Balance
  • Total tree damage reflection reduced from 78.5% to 26%. The 4%/10% tiers are unchanged.

Attribute Scaling

Balance
  • Removed eight of nine Strength, Dexterity and Intelligence scalers, including individual nodes granting +500% damage at 1,000 attribute. Dexterity-based bow draw speed remains.
  • Repeated armour-based blunt damage bonuses are replaced by thematic affixes using existing tiers.

Adrenaline and Trinkets

Changed
  • Core adrenaline progression moves from STR–DEX to two existing STR–INT clusters: gain, decay delay, block and consecutive-hit bonuses, and adrenaline-based regeneration.

Barbed Arrows

Balance
  • The keystone moves to an existing empty STR–DEX location.
  • Adds 50% of thorns damage to arrows and bolts, with ×0.25 projectile speed and ×0.25 range. All three values come from the node affixes.

World and exploration

World and combat

Movement speed

Changed
  • Movement speed covers walking and running only; in water only swim speed applies.

Creature rarity

Changed
  • 1-2 stars make a creature magic, 3-4 rare, 5 or more unique.
  • Starred creatures no longer guarantee a rare item - stars already raise loot; Rare Sight starts at 3 stars.

Crafted item level

Changed
  • A crafted item gets the level of the biome of its latest material, so runes on it roll that biome's tiers.

Equipment drops

Changed
  • Four times less equipment drops; the drop slider shows the new norm as 100% (up to 400% - the old rate). Unique items and boss tables are not cut.
  • Sockets on dropped items are rare: 1% to 6% by item rarity instead of 45%. Punch them yourself.

Altar of Power

New
  • Shift+E (twice) resets the altar biome's monster power to +0%.

Interface and usability

Interface

Endurance on the health bar

New
  • The endurance threshold shows as a yellow layer on the health bar.

Glossary

New
  • New articles: companion, link, aura, aftershock, spore, ice crystal, endurance.

Eureka counter

New
  • The profession tooltip shows how many discoveries you have made.

Jewel icons

Changed
  • New, softer icons for the ten tree jewels.

Path plaque

New
  • Above the tree points: your path's name and where to take or change it.

Path choice for older characters

New
  • A character who started before paths picks a path right in the tree window; allocated passives stay.

Fixes

Fixes

Crash at full adrenaline

Fixed
  • The game no longer crashes when adrenaline fills up.

Craft tree names

Fixed
  • Runecarver masteries and other craft nodes no longer show combat mastery names.

Path attribute

Fixed
  • Quick path planning no longer takes Dexterity instead of Strength on old crossings.

Empty keystones

Fixed
  • Whisper of Niflheim and unique items no longer grant an empty keystone.

Main Tree

Strikes

Fixed
  • Strike bonuses and Critical Echo no longer apply to explosions, bursts and spores set off by a strike.
  • A sceptre's Smite now gets strike and area bonuses, as its description says.
  • Only single-target melee actions count as Strikes. Wide swings and Smite’s area explosion do not receive the tag.

Projectile Modifiers

Fixed
  • Increased projectile speed now combines correctly with its more/less multipliers.
  • Arrow and bolt range penalties apply once; projectile continuations inherit the prepared flight limit.

Interface

Stat wording

Fixed
  • «Swimming movement speed» now reads «swim speed».
  • Mass gathering radius shows in metres, not as «+100% range».
  • Combined arrow and bolt projectile speed now uses a clear shared label.
  • Adrenaline decay-delay affixes now show seconds.

Chisels

Fixed
  • Chisels now sit under Tools in the crafting window.

Server configuration

Tree Parameters

Barbed Arrows Parameters

Changed
  • Barbed Arrows now takes its speed and range multipliers from the keystone affixes; thorns.arrow-speed and thorns.arrow-range no longer control this mechanic.

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