Update

5.0.10

2 changes

Fixes

Fixes

API for mod authors

Fixed
  • Mod API: Pov.AtLeast(1, 1) reports 1.1 correctly.

Fixes

Fixed
  • Bosses with Extended Bosses no longer get endless health and become unkillable; already broken bosses repair themselves.
  • Items picked up or crafted no longer vanish into backpack rows hidden below the inventory panel.
  • Upgrading an item from an equipment cell with a full backpack no longer loses it.
  • Dismantling a piece always returns what you paid for it.
  • Leap Before the Blow and other on-jump effects now trigger when you jump.
  • Blood Strength shows its real value instead of 0%.
  • Field Dressing picks up only the animal's own loot, not items lying nearby.
  • Rune monolith: after a cleared siege the barrier comes down for every player, not just the host.
  • Extra quality chance rolls reliably on upgrades too, and the Character bonuses window says so.
  • Hugin's Desk Comfy Kit equipment slots work again alongside PoV.
  • Crafting and building from chests also uses KG Item Drawers nearby, and PoV-marked materials fit in them.
  • Node names that showed Russian text are translated in every language.
  • Craft chance texts are translated in all languages.
  • Hugin's flight no longer launches you into the sky from a ValheimRAFT ship or under a roof.
  • Pause while the tree is open now works on dedicated servers.
  • PoV's HUD elements hide during cutscenes.
  • Crit damage nodes no longer lower your crit multiplier when large crit damage reductions pass −100%.
  • HUD food and arrow cells stay in place while the adrenaline bar fills and pulses.
  • Chop series, extra logs, seeds and one-hit chops work for every player in multiplayer.
  • Axe swings with area bonuses no longer hit the ground behind a tree (double impact, less damage).
  • "When throwing" projectile bonuses work for all thrown weapons, including Shield Throw.
  • Passing a less cosy place no longer shortens Rested.
  • Deep North gear has its proper item level (it was 1); crafted items catch up on the next rune or essence.
  • Azurite ore no longer drops half into the ground.
  • The skill tree is not cut down on a joining client before the host's world data arrives.

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